Cut Out and Keep Board Game
Students are asked to: “design a ‘Cut out and Keep’ board game which could be printed on the back of a cereal packet for example. The design should include; The board; 6 playing pieces; A spinner; Instructions”
Skills practised:
Imagination
Lateral thinking
Drawing and perspective skills
Use of shape and colour
Narrative and storytelling
Annotation and technical drawing
Food Waste Solutions
Food waste is an environmental concern across the world, with 1.9 million tonnes of food and drink wasted by the food industry in the UK alone, and more than half of it is avoidable.
A company has crafted an intelligent bin that could cut down on food waste. The ‘Winnow Vision’ uses a camera and smart scales to recognise and keep track of the food items that are being disposed of. The thinking behind it is that it will help commercial kitchens reduce the amount they purchase and, in doing so, save them money.
Students are asked to think of a solution to a food waste issue in their own home and design a product to help overcome this issue. The extension task requires students to carry out some research in to how other designers and engineers have tacked the problem of food waste and evaluate how effective their own solution is.
Skills and learning:
Imagination
Lateral thinking
Environmental concerns for the present and future world
Real world tasks
Drawing and perspective skills
Fiscal and economic considerations
Annotation and technical drawing
Reuse and Refill - Supermarket reduction of packaging
Waitrose is trailing a scheme to reduce product packaging by asking customers to bring in their own reusable containers which they can fill with unpackaged produce such as cereals, fruit and detergent. This cover lesson requires students to examine and design a way for customers to transport their containers to and from the supermarket.
The resource includes an extension task which requires students to further examine how Supermarkets can reduce packaging waste.
Skills and learning:
Imagination
Lateral thinking
Environmental concerns for the present and future world
Real world tasks
Drawing and perspective skills
Fiscal and economic considerations
Annotation and technical drawing
Escape Room cover lesson with extension task.
Students design their own Escape Room, imagining the themes, clues and mysteries that go in to it. The extension task asks students to create the marketing for their target audience.
Skills practised:
Imagination
Lateral thinking
Drawing and perspective skills
Fiscal and economic considerations
Narrative and storytelling
Annotation and technical drawing